Welcome to the new webserver,
any issues PM me!

A new apocalypse rising update has been posted
here!


Find out more about the new announced features of the new internal beta, as well as information about new units, special effects and other Apocalypse Rising related awesome stuff right
here.
It seems that everybody is pretty happy with the current theme updates,
so i'm going to go a step further.
now... i know you cherish the idea of "If it aint broke don't fix it"
but you see, i like things to be better, faster, and more resource efficent.
Soooooooooooooooo, i'm going (over the next 4-8 hours) be making changes to the website that include, but are not limited to;
New Server.
....... i know right, a bit overwhelming.
i'll be making sure everything works before cutting over the DNS, please expect some small, minor, downtime, as when i cutover the DNS, everything will turn off on this server. you will get a message that says " HEY I DONT WORK REFRESH STUFF"
This will mark the final steps of migration to the new, fast, incredible, US Server box, for all Bluehell Associated Applicationarys.
Anyway, if you have slowtime over the next few hours, deal with it.
Thanks to everybody who volunteered to become a tester. We've made our selections and at time of writing, the new crew is hard at work testing 2.1.1 already.
To celebrate Venompawz's Birthday..
Not really.
I've installed some new skins... these have been built for 3.2 IPB and *should* perform alot better.
Please leave your feedback in this thread,
cheers.
Check out our latest blog (Jan 11) for information on the upcoming release, a preview of the new Light Tank coming in 2.1.1 and also information on how you can become a tester. It's posted in the usual place, so catch up on anything you've missed.
Our Teamspeak 3 server's been changed around a bit (as you can see on the front page), with redundant channels removed. Users can now set a channel icon to denote whatever game they're up to, rather than fixed TF2/BF3/Minecraft channels. Join us at ts.bluehellproductions.com whenever you're looking to chat. We're looking for players who would be interested in joining our internal testing team. Responsibilities include participating in balance testing games, hunting down bugs, and trying out new features and gameplay mechanics for all three core Bluehell projects (RA:APB, RA2:AR, TS:R). New testers as well as former testers in good standing are all welcome to apply. Check out the forum for more details.
Hey Guys,
Please be aware that i am doing network maintaince and there might be a small amount of downtime if i break something.
i am also going to move the website to a new more speedy box.
Hey guys, we've got a new blog posted that will bring you up to speed on what's been going on recently. If you follow our IndieDB page, you might already have figured out a few of the news items. We'd like to have APB 2.1.1 out within a week, pending a few final changes we need to test out to be sure things play well and to check for any new performance issues or glitches, so stay tuned.

I'm going to take a moment to advertise for Dawn of the Tiberium Age, a very well put-together total conversion for the Tiberian Sun engine that transforms it into a modernized Tiberian Dawn. Similar in some ways to APB, DTA is now entirely free to play without need for any other software and a simple launcher will manage downloading updates, addon packs, and connecting to servers. Basically you've got no excuse not to try it, and it has a very lightweight installation (if you skip the music and video). Download the launcher, put it in the folder you want to install to, and pick what you want to get.
Bittah Commander, a virtual modding machine, has put out a brand new version and also an update just today. Take a look. It's one of my favorite ways to get my C&C fix, and it also has an "enhanced" mode if you get tired of the traditional gameplay and want something a bit different featuring cut content and extra units (such as naval forces) with a redone infantry/vehicle balance. The new Tiberian Sun: Reborn blog is now live, containing the GDI Mobile EMP Tank, GDI Radar Installation and new staff members!

Be sure to go and check it out by clicking
here!

It's that time of the year again.
ModDb is hosting the
Indie Of The Year 2011 competition. Projects in the Released and Unreleased Top 100 will be eligible; luckily, three projects we manage have made it into the running! In this phase of IOTY 2011, you can vote for as many projects as you want. Go ahead, get voting!
We'd like to ask you to consider our projects:
Red Alert: A Path Beyond
Red Alert 2: Apocalypse Rising
TIberian Sun: Reborn
Don't forget you can visit our ModDB/IndieDB pages all year round for news and media. Also, don't forget there are plenty of other great C&C related projects worth your consideration! Be sure to also check out
MOTY 2011 for all your favorite classic Command & Conquer mods that have made it into their Top 100 charts, and other worthy projects.
I have moved the IRC and TS servers to a new location, moving off the box in paris to the box in America, the first step in a consolidation effort. 100GB of data later.... and everything has moved, please give about 8-12 hours for all DNS to update, so some people may be on one server while some people are on another server!
Cheers
Hey everybody, I did a little digging into what could be causing slowdown on the forum. Chrome seems to be the biggest offender, so I focused on that. Turns out there are several known issues at this time, which specifically relate to things our forum display uses. It sounds like Google is working on fixing the issues; most are issues reported from January-November of this year.
If you are curious, check out related Google Chrome trouble tickets 102696, 104733, 105030, 103996, 95164, 575, 103386, 72553, 80507. The conclusion is the current rendering system just has a lot of problems, and there is not much we can do on our end other than stop doing several things that Chrome did once support. By using custom CSS overrides you can simply disable functionality that Chrome does not currently implement properly on your end. A lot of the screw ups, especially for Windows 7 running Chrome, seem fairly recent. You may also be be interested in issue 44390, although that was specifically for Mac versions. Hey everybody. Due to fantastic American holiday tradition of the giving thanks, where all Americans slaughter foul birds and then eat them in order to gain their power, we haven't been able to complete 2.1.1 this weekend. We're still waiting on certain fixes. Please bear with us, it'll be soon.
Thanks,
The Management
Having some problems with TS and IRC, i'm going to move them to another box that isn't cheap. :3
ETA about 20 hours for DNS and stuff.
A few people reported browser slowdowns or long load times due to transparent images used in the site theme. Today, I spent a couple hours making some adjustments today to fix a few visual quirks, sizing down graphics, removing extraneous overlapping elements, converting a few blank PNGs to GIFs in case that'd make a difference, stripping opacity calls from javascript/css, and making a few color adjustments here and there. The default theme now has the vast majority of transparent images, overlays, highlights, and shadowing removed; you'll notice there are still some outlines to headers and a drop shadow to the main content, but that's about it. Additionally, the background image has been shaved down to less than 28kb, so it should be suitable for dial-up users.
You will need to push Ctrl-F5 while viewing the forum or otherwise refresh your browser's cache, or else old HTML/CSS/images will be retained and you will either see no changes or a confused-looking page.
Any problems with renering transparent images or PNG alpha rendering should be alleviated because there are basically none left. These changes have been applied to "Board Default." If you have problems or want to compare to the initial look, change theme to "Board Default Orig."
Also I've slightly adjusted the colors on the front page news display, and if there are no problems with the forum changes, I will apply them to the front page style. Let me know if things are better or worse.
Happy Thanksgiving (US) to everybody. I've got a 20 pound turkey all rigged up and in the oven and it's going to be delicious. You know what else is delicious? We're working on a set of fixes, a 2.1.1, to account for the alt-tab issue and missing particles (plus a few other things). Also, we're rigging up something else that's rather heavy and looks delicious, too.
APB 2.1 shipped with some last minute particle rendering enhancements. Unfortunately, not all video cards supported this. Certain cards will simply no longer render any particles; explosions, fire, and such. Please check
this link to see how to fix that. An upcoming patch will fix this issue for all users. The thread also provides details on how to optimize the game for slower systems.
With 2.1 freshly released, there will no doubt be problems discovered that either could not be fixed or could not be found in time. Please use our
Bugzilla tracker to report problems you encounter. Be as specific as you can and give steps to invoke the bug if applicable, so we can see it firsthand. Thank you, and please
report any bugs you find!
The APB 2.1 client is now available to mirrors and testers, and servers will be updating as well. If you have difficulty joining a particular server, it is possible that server simply has not yet updated.
The launcher will now pull news from the new forum, and will mark any posts in the past 48 hours as "new" to help alert you to recent information and updates. Note that this change is only reflected if you are using the APB 2.1 launcher, as the 2.0 launcher is out of date.
Alright, Catalyst's actually now patched the forum up to 3.2.3 which should improve responsiveness and performance overall. We've removed the old skin options and have a newer one which is like 90% where we want it; you should see it right now.
The IP.Board Mobile has been renamed Mobile Device since people were confused about it. Remember you can change your theme by going to Change Theme in the bottom corner, between the default and mobile view. Let me know if you find any problems. I need to go get the front page done now, which is like 75% done.
And in case you missed the news, you can have animated avatars again.
Hey all,
you will have noticed that some small changes will have happened to the forums over the last few hours, including 404 errors, skin crashes, and improvements!
Below are the changes that have been made, not necessarily viewable to the public;
- Skin changes to Elegant;
- Sidebar removed - possibly being re-added
- Default skins forced to Elegant
- several configuration changes made to the skin
- improvements to the topic structure
- Registration Improvements;
- Password Strength Checker
- Redundant checks removed
- New Captcha keys and difficulty
- Back-end Changes;
- Several Performance and Tuning Tweaks
- Several new back-end processes made
- Changes to Permissions and Groups
- Members Moved around
- Quotes can now be quoted
- up to 20 quotes per post
- New Features;
- Reputation System now online
- Calendar online
- "Like This" now works
- LOTS OF EMOTICONS

- Iphone app for IPB 3.2.2 - Download here
- Upcoming Features
- New Main Page Website!
- Ranks built into the forum skin
- Lots more!
- Features Removed with Forum upgrade
Animated Avatars
- Old theme
- Anything Cool
As always, please be patient with the changes that are being made, we're :trying: to keep everybody happy with what we've got available to us - but won't be able to keep everybody happy.
Please use this post as a "Bug report" as per say, or even use our nifty new bug reporting software to let us know about problems Here!
Cheers,
Catalyst.
We're still updating things, so sit tight and deal with it. There should be no problems, but we're getting things configured. All the smilies are missing, for example, but will be back shortly. Old posts will be fixed once the images are replaced. Some old posts may be missing but will be restored soon.
The skin's temporary, but I kinda like it, but we might see a changed version later.
Join up on the RC 5.1 test, going on NOW not now in the testing server, the connection details of which you can find in the server browser in the launcher.
There will be an RC5.1 test one hour from this post. Be sure you have RC5 and the RC5.1 patch. Be on IRC and Teamspeak.
There is a 24MB patch you need to get that corrects the issue where Hinds cannot be purchased. Get it
here. You must already have RC5 installed.
1.5 hr from this post, there will be a test. Please join IRC and Teamspeak in advance.
Starting 30 minutes from this news item, we will begin this Sunday's test.
Remember, if you have Teamspeak3, connect to ts.mp-gaming.com so you can hear instructions and give vocal feedback. The server may be going up and down for reconfiguration, and we will let you know out loud.
If you have IRC, connect to irc.mp-gaming.com and join channel #mp-apbtest for alternative instructions in case there is server trouble.
Thanks for trying this open test for APB 2.1 and please keep in mind that you should not have installed over your existing APB 2.0 installation, nor should you try connecting to the APB 2.0 servers with this test build.
We have a server up for testing, 109.230.246.231:8081 and will likely schedule some tests for this upcoming weekend. Check the
Open Testing section for more information.
The new IP address to access to MP-Gaming APB Server is 109.230.246.231:1337.
Your server browser will be updated as soon as it is possible.
Also since this is a more powerful box we upgraded the max players from 28->34
We're having public testing for the next version of the game, version 2.1, and we'd like YOU to participate! Head on down to
this thread on the official Red Alert: A Path Beyond forums to sign up. (If you do not have an account on our forums you will need to create one to be able to participate in the open beta.)
If anything's broken let us know. We'll be updating the software in the coming days. Please report any errors you encounter.
A lot of people have asked about this, and getting it added.
It's been there for years, look next to the thread display options in the upper right corner when you view a thread. I've moved some things around; if you are looking for Game Updates, it's kinda deprecated and has been for a while. It's been merged into Dev Blogs.
This does not get brought up that often but I do not think this have been covered yet, so this is why I am making this topic.
What is Big Red Text?
Big Red Text is what appears below your avatar when you make a post on the forums. It is in impact font, it is red, and it is rather large and annoying.
Can I have Big Red Text under my avatar?
99% of the time, BRT is not something that you want. It is generally reserved for people who have said/done something amazingly stupid and only administrators and moderators are allowed to give someone BRT. I know that you may see certain administrators and moderators rocking BRT but it is best if you do not have one.
How can I avoid getting Big Red Text?
It's rather easy really, just be a good forums member and don't do or say anything stupid or something that might get you in trouble. It's nothing out of the ordinary that you should be looking for. Just be good and you should keep the Big Bad Red Text away.
And that's all there is to it! So get back to playing APB and being good forum posters and all will be good.
DwyMB19q7ms
If you use YOUTUBE tags, you can go ahead and place a movie into your thread and it will not destroy the forum tables or anything because it'll lock the size to ... I forgot, but about 650 wide. You just place the video ID in between the tags, and you're all set to go. It will default to no-related videos, no-cookies, HD, and no-autoplay.
[youtube]AIFnLRhWGx8[/youtube]
AIFnLRhWGx8
Congratulations to Killboy, Dommo, and CaptainMagenta. They are new moderators with no particular subforum assignment.
Furthermore, Occult13 is now staff with limited permissions and Beerinator is in a new color.
Many testers were purged. Testers have new abilities such as an expanded upload allowance, and a 24 hour edit timer. They can also remove the "edited by" and all that.
There will be more testers added.
Naturally if you think you have found a mistake let me know.
I've began to notice that quite a lot of
hotlinking has been going on the forums, by regular users, moderators, testers, and staff alike. I ask you to please quit or we will be forced to begin punishing for it.
When the forum asks you if we should delete your account, do not pick "yes." I'm waiting for Carnotaurus, mrackz, gurlukervich, di3hardNL, etc. who have been posting a lot to wonder why they were removed.
Zipo
Carnotaurus
mrackz
walter4455
afrodan
Gurlukervich
ranlin1r
tie3
Di3HardNL
AmariNend
firedeath
ApetlyAnymn
MelodyRSimon
BufordCX
KOBlewrireinita
Asyclecrersah
neoxersearoft
SAtarenforebror
videoskachat287
PQinurl
FernandoZG
MachelleEB
TEASUAPTUSE
petermorrison79
curlyburly
Heergeorasy
Jintent
Ememiense
illimigarlori
funnypicman
tanodetaCax
Veolaverav
carlshabbas
!-=AstanA=-!
ramjsharma
Creemia09
Lapushka
Pleviessari
rekseann
Snicheamich
Preossefurb
QAratae
Loopzoleapomo
znakiloffich
MamFientyMemn
Spalleype
Boserimla
euscottpugh
Asteltacalm
Zoogueronnall
REsmiling
neulsella
whannesee
curlybbeamgirl
Hreoniklos
Jkillingly
ggcarano
curlybhmgiairrl
ErenInsonaNar
herstoinospec
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HarryKumar
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Suharga
innockatt
Kigehinee
Claisaveive
sloksKixGoors